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  1. Table of Contents
  2. Top
  3. Main Differences
  4. Brightness
    1. HDR Brightness
    2. HDR Brightness In Game Mode
    3. SDR Brightness
  5. Picture Quality
    1. Contrast
    2. Blooming
    3. Lighting Zone Transitions
    4. Contrast And Dark Details In Game Mode
    5. HDR Brightness
    6. HDR Brightness In Game Mode
    7. PQ EOTF Tracking
    8. SDR Brightness
    9. Color Gamut
    10. Color Volume
    11. Pre Calibration
    12. Post Calibration
    13. Gray Uniformity
    14. Black Uniformity
    15. Viewing Angle
    16. Reflections
    17. HDR Native Gradient
    18. Low-Quality Content Smoothing
    19. Upscaling: Sharpness Processing
    20. Pixels
  6. Black Level
    1. Contrast
    2. Lighting Zone Precision
    3. Lighting Zone Transitions
    4. Contrast And Dark Details In Game Mode
    5. Black Uniformity
  7. Motion
    1. Response Time
    2. Flicker-Free
    3. Black Frame Insertion (BFI)
    4. Motion Interpolation
    5. Stutter
    6. 24p Judder
    7. Variable Refresh Rate
  8. Color
    1. SDR Color Volume
    2. HDR Color Volume
    3. SDR Pre-Calibration Color Accuracy
    4. SDR Post-Calibration Color Accuracy
    5. HDR Pre-Calibration Color Accuracy
    6. HDR Post-Calibration Color Accuracy
  9. Processing
    1. PQ EOTF Tracking
    2. Low-Quality Content Smoothing
    3. Upscaling: Sharpness Processing
    4. HDR Native Gradient
  10. Game Mode Responsiveness
    1. Input Lag
    2. Supported Resolutions
    3. Variable Refresh Rate
    4. CAD In Game Mode @ Max Refresh Rate
    5. CAD In Game Mode @ 120Hz
    6. CAD In Game Mode @ 60Hz
    7. PS5 Compatibility
    8. Xbox Series X|S Compatibility
  11. Motion Handling
    1. Stutter
    2. 24p Judder
    3. Response Time
    4. Flicker
    5. Black Frame Insertion (BFI)
    6. Motion Interpolation
  12. Reflections
    1. Direct Reflections
    2. Ambient Black Level Raise
    3. Total Reflected Light
    4. Ambient Color Saturation
  13. Panel
    1. Viewing Angle
    2. Gray Uniformity
    3. Panel Technology
  14. Inputs
    1. Input Lag
    2. Supported Resolutions
    3. PS5 Compatibility
    4. Xbox Series X|S Compatibility
    5. Input Specifications
    6. Input Photos
    7. Audio Passthrough
    8. Total Inputs
    9. HDR Format Support
  15. Design
    1. Style
    2. Accelerated Longevity Test
    3. Stand
    4. Back
    5. Borders
    6. Thickness
    7. Build Quality
  16. Smart Features
    1. Interface
    2. Ad-Free
    3. Apps and Features
    4. Remote
    5. TV Controls
    6. In The Box
    7. Misc
  17. Sound Quality
    1. Frequency Response
    2. Distortion
  18. Comments

Samsung DU8000 vs Hisense CanvasTV 2024

Side-by-Side Comparison

Products

Samsung DU8000
Hisense CanvasTV 2024

Tested using Methodology v1.11

Updated Mar 06, 2025 05:25 PM

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Tested using Methodology v2.0.1

Updated May 13, 2025 11:47 AM

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Samsung DU8000 Picture
Hisense CanvasTV 2024 Picture

Variants

  • UN43DU8000FXZA (43")
  • UN43DUX1EAFXZA (43")
  • UN50DU8000FXZA (50")
  • UN50DUX1EAFXZA (50")
  • UN55DU8000FXZA (55")
  • UN65DU8000FXZA (65")
  • UN75DU8000FXZA (75")
  • UN85DU8000FXZA (85")
  • 55S75N (55")
  • 65S75N (65")
  • 75S75N (75")
  • 85S75N (85")

Our Verdict

Samsung DU8000

Hisense CanvasTV 2024

The Hisense CanvasTV 2024 is a bit better than the Samsung DU8000. While the Samsung TV delivers slightly better contrast, the Hisense is noticeably brighter in HDR and SDR, with a wider color gamut, delivering a more impactful viewing experience overall. Unfortunately, the Hisense's pre-calibration SDR accuracy is terrible, so it's not the TV for anyone who likes accurate colors out of the box. The Hisense also has noticeably better image processing and is much better for gaming due to having 4k @ 144Hz support with VRR, alongside a faster response time than the Samsung.

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