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there is an firmwire update, now there is ULMB2, and DSC off option (we can use DLSDR at 240hz, OMG 4k 240hz)
https://i.rtings.com/assets/products/oN6qjTip/asus-rog-swift-360hz-pg27aqn/motion-blur-max-large.jpg
https://i.rtings.com/assets/products/loeYkoAD/asus-rog-swift-360hz-pg259qn/motion-blur-max-large.jpg
The difference impresses me, I began to compare with the Asus Rog Swift PG259QN model, and the Rtings image in motion, looks much sharper with the same 360hz, why is it?
Update: The monitor received an update to support ULMB 2, which we’ve tested in the Backlight Strobing (BFI) section.
Have you restested response times? Apparently they improved
Have you restested response times? Apparently they improved not so much the response times but the overshoot. https://www.youtube.com/watch?v=Wv87nU9nYvY
Update: Added that the ASUS ROG Swift OLED PG27AQDM has a near-infinite Contrast thanks to its OLED panel.
How is the response time going to improve, it won’t be able to anymore, what leaves the factory is what you will have, why are you asking to do a new response time test?
Have you seen the this: https://youtu.be/LZndZ7NWnZs?t=178
Couple of questions about this panel and motion blur:
How would the ulmb2 work out for fixed 60 fps content? I primarily play Street Fighter 6. Despite the locked fps, the gameplay experience still greatly benefits from faster refresh monitors in terms of input lag. However, having not tried it myself I am unsure of the impact of those higher refreshes on visual quality and motion blur. Wouldn’t sample and hold cause significant motion blur if you pair SF6 with a much higher refresh screen, like the 500hz Alienware? The game can disable vsync and enable VRR to eliminate tearing, but I am unsure of how VRR impacts input lag or how these options interact with the bfi from ULMB2.
Couple of questions about this panel and motion blur: How would the ulmb2 work out for fixed 60 fps content? I primarily play Street Fighter 6. Despite the locked fps, the gameplay experience still greatly benefits from faster refresh monitors in terms of input lag. However, having not tried it myself I am unsure of the impact of those higher refreshes on visual quality and motion blur. Wouldn’t sample and hold cause significant motion blur if you pair SF6 with a much higher refresh screen, like the 500hz Alienware? The game can disable vsync and enable VRR to eliminate tearing, but I am unsure of how VRR impacts input lag or how these options interact with the bfi from ULMB2.
As explained in the Backlight Strobing section, you can’t enable the ULMB 2 feature with 60Hz signals at all.
As explained in the Backlight Strobing section, you can’t enable the ULMB 2 feature with 60Hz signals at all.
Thank you for the response. I read the review, it’s just to my knowledge when input delay reduction is on SF6 can output at least a 120hz signal while keeping the game capped at 60 fps. My LG c3even reports 120 fps mode when that option is on. It’s kind of a weird situation, so I’m not sure what the result would be in regards to the effect on motion blur for a panel like this one.
Thank you for the response. I read the review, it’s just to my knowledge when input delay reduction is on SF6 can output at least a 120hz signal while keeping the game capped at 60 fps. My LG c3even reports 120 fps mode when that option is on. It’s kind of a weird situation, so I’m not sure what the result would be in regards to the effect on motion blur for a panel like this one.
It really depends on the situation, but if you send a 120 fps signal and the screen is refreshing at 120Hz, then yes you can use it, but if the screen is refreshing at something lower, then you wouldn’t be able to use ULMB 2.
I would like you to compare this model with the new 360hz OLED from Alienware, especially in the competitive Esports aspect. I heard that an OLED panel can be 1.5x - 2.0x faster than an LCD in terms of performance due to its extreme speed of response time (for example, 1.5 x 360hz = 540hz or up to 720hz). Could anyone clarify about this and its advantages over other E-sports models, such as the PG27AQN and 500hz LCD models
I would like you to compare this model with the new 360hz OLED from Alienware, especially in the competitive Esports aspect. I heard that an OLED panel can be 1.5x - 2.0x faster than an LCD in terms of performance due to its extreme speed of response time (for example, 1.5 x 360hz = 540hz or up to 720hz). Could anyone clarify about this and its advantages over other E-sports models, such as the PG27AQN and 500hz LCD models
Generally speaking, OLEDs have much faster response times than any LCD monitor, and even if the AW2725DF has a lower refresh rate than some other monitors, it should still be an advantage for gaming. That said, we’ve bought this monitor, so we’ll test it to see how it performs :)
Generally speaking, OLEDs have much faster response times than any LCD monitor, and even if the AW2725DF has a lower refresh rate than some other monitors, it should still be an advantage for gaming. That said, we’ve bought this monitor, so we’ll test it to see how it performs :)
Thanks for the answer :) I’m waiting
Was looking at new monitors as I need an upgrade from the 1440P/165Hz models I’m currently using and noticed something in this review. The response time charts all appear to be outdated. All of them appear to be results from before the firmware update. As shown by Tim at Monitors Unboxed, the firmware update changed more than just the ULMB feature / settings. The firmware update changed the response times for ALL of the monitor’s gaming OD modes.
I was wondering if it is possible for an update to the 360Hz and 240Hz response time charts for all the OD modes?
Was looking at new monitors as I need an upgrade from the 1440P/165Hz models I’m currently using and noticed something in this review. The response time charts all appear to be outdated. All of them appear to be results from before the firmware update. As shown by Tim at Monitors Unboxed, the firmware update changed more than just the ULMB feature / settings. The firmware update changed the response times for ALL of the monitor’s gaming OD modes. https://youtu.be/LZndZ7NWnZs I was wondering if it is possible for an update to the 360Hz and 240Hz response time charts for all the OD modes?
Hi there,
Thanks for reaching out. Unfortunately, we have a lot of testing and retesting going on as we prepare for our upcoming test bench update. So, this isn’t something we can look into at this time. However, this will be retested with the new test bench update, so it will get done at some point in the future. We just can’t say exactly when at this time. Sorry about that!
Just to follow up: Street Fighter 6 will output a 360hz signal if Input lag reduction is turned on when using this monitor. The game seems to just repeat the frames, introducing some motion blur, but input lag is greatly reduced. Using ULMB2 removes the motion blur at the cost of brightness. Overall a highly responsive monitor that has great motion clarity, but unfortunately I wish it were brighter and had better contrast. Maybe other ones this year will fit the bill.
Howdy, when will this monitor be rereviewed with the new 2.0 test methodology? This is still the best 360hz+ IPS monitor on the market after all these years so would love to see how it truly compares with some of the 360hz+ TN and OLED panels that have been coming out recently.
Howdy, when will this monitor be rereviewed with the new 2.0 test methodology? This is still the best 360hz+ IPS monitor on the market after all these years so would love to see how it truly compares with some of the 360hz+ TN and OLED panels that have been coming out recently.
Unfortunately, we’re not sure when yet, as we have a queue to get through, but we can confirm that before your comment, we actually didn’t plan on updating it to 2.0 at all, but have since added it to the list. We’re doing our best to get to the other monitors ASAP, but we just can’t offer a timeline at this time. Sorry about that!
Unfortunately, we’re not sure when yet, as we have a queue to get through, but we can confirm that before your comment, we actually didn’t plan on updating it to 2.0 at all, but have since added it to the list. We’re doing our best to get to the other monitors ASAP, but we just can’t offer a timeline at this time. Sorry about that!
No worries! Thank you for the communication on the matter
Buenas quería comentar que estaré esperando los resultados de la metodología v2.0 para este monitor, me parece sin duda uno de los monitores de 27" QHD mas interesantes que hay en el mercado y agradecerles por su gran trabajo, las reseñas son muy valiosas para determinar la elección del monitor que mejor de adapte a la necesidad de cada usuario.
Unfortunately, we’re not sure when yet, as we have a queue to get through, but we can confirm that before your comment, we actually didn’t plan on updating it to 2.0 at all, but have since added it to the list. We’re doing our best to get to the other monitors ASAP, but we just can’t offer a timeline at this time. Sorry about that!
I could be appreciated. Not everything is OLED these days, and for those of us thinking about a monitor in the long term, perhaps IPS is still the best alternative. This may still be the best option today in this field.
I could be appreciated. Not everything is OLED these days, and for those of us thinking about a monitor in the long term, perhaps IPS is still the best alternative. This may still be the best option today in this field.
my last IPS only lasted 4-5 years before the pixels started dying in the corners.
Hi, is there a list of the 2.0 review queue for older monitors?
Hi, is there a list of the 2.0 review queue for older monitors?
Right now we don’t have any plans to update any monitors besides the LG 32GQ950-B, but that could change on a case-by-case basis. You can see the 70 monitors that we updated to 2.0 here.