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  1. Table of Contents
  2. Top
  3. Main Differences
  4. Brightness
    1. HDR Brightness
    2. HDR Brightness In Game Mode
    3. SDR Brightness
  5. Picture Quality
    1. Contrast
    2. Blooming
    3. Lighting Zone Transitions
    4. Contrast And Dark Details In Game Mode
    5. HDR Brightness
    6. HDR Brightness In Game Mode
    7. PQ EOTF Tracking
    8. SDR Brightness
    9. Color Gamut
    10. Color Volume
    11. Pre Calibration
    12. Post Calibration
    13. Gray Uniformity
    14. Black Uniformity
    15. Viewing Angle
    16. Reflections
    17. HDR Native Gradient
    18. Low-Quality Content Smoothing
    19. Upscaling: Sharpness Processing
    20. Pixels
  6. Black Level
    1. Contrast
    2. Lighting Zone Precision
    3. Lighting Zone Transitions
    4. Contrast And Dark Details In Game Mode
    5. Black Uniformity
  7. Motion
    1. Response Time
    2. Flicker-Free
    3. Black Frame Insertion (BFI)
    4. Motion Interpolation
    5. Stutter
    6. 24p Judder
    7. Variable Refresh Rate
  8. Color
    1. SDR Color Volume
    2. HDR Color Volume
    3. SDR Pre-Calibration Color Accuracy
    4. SDR Post-Calibration Color Accuracy
    5. HDR Pre-Calibration Color Accuracy
    6. HDR Post-Calibration Color Accuracy
  9. Processing
    1. PQ EOTF Tracking
    2. Low-Quality Content Smoothing
    3. Upscaling: Sharpness Processing
    4. HDR Native Gradient
  10. Game Mode Responsiveness
    1. Input Lag
    2. Supported Resolutions
    3. Variable Refresh Rate
    4. CAD In Game Mode @ Max Refresh Rate
    5. CAD In Game Mode @ 120Hz
    6. CAD In Game Mode @ 60Hz
    7. PS5 Compatibility
    8. Xbox Series X|S Compatibility
  11. Motion Handling
    1. Stutter
    2. 24p Judder
    3. Response Time
    4. Flicker
    5. Black Frame Insertion (BFI)
    6. Motion Interpolation
  12. Reflections
    1. Direct Reflections
    2. Ambient Black Level Raise
    3. Total Reflected Light
    4. Ambient Color Saturation
  13. Panel
    1. Viewing Angle
    2. Gray Uniformity
    3. Panel Technology
  14. Inputs
    1. Input Lag
    2. Supported Resolutions
    3. PS5 Compatibility
    4. Xbox Series X|S Compatibility
    5. Input Specifications
    6. Input Photos
    7. Audio Passthrough
    8. Total Inputs
    9. HDR Format Support
  15. Design
    1. Style
    2. Accelerated Longevity Test
    3. Stand
    4. Back
    5. Borders
    6. Thickness
    7. Build Quality
  16. Smart Features
    1. Interface
    2. Ad-Free
    3. Apps and Features
    4. Remote
    5. TV Controls
    6. In The Box
    7. Misc
  17. Sound Quality
    1. Frequency Response
    2. Distortion
  18. Comments

Hisense U8/U8K vs LG C4 OLED

Side-by-Side Comparison

Products

Hisense U8K
LG C4 OLED

Tested using Methodology v1.11

Updated Nov 07, 2024 06:58 PM

SEE PRICE
Amazon.com

Tested using Methodology v2.0.1

Updated May 29, 2025 03:43 PM

SEE PRICE
Amazon.com
Hisense U8/U8K Picture
LG C4 OLED Picture

Variants

  • 55U8K (55")
  • 65U8K (65")
  • 75U8K (75")
  • 85U8K (85")
  • 100U8K (100")
  • OLED42C4PUA (42")
  • OLED48C4PUA (48")
  • OLED55C4PUA (55")
  • OLED65C4PUA (65")
  • OLED77C4PUA (77")
  • OLED83C4PUA (83")

Our Verdict

Hisense U8/U8K

LG C4 OLED

The LG C4 OLED is better than the Hisense U8/U8K, but they excel in different ways. Being an OLED, the LG TV is amazing in dark rooms due to its nearly infinite contrast without blooming or zone transitions. The Hisense, however, is far brighter than the LG and looks far more impressive in brighter rooms. Otherwise, the LG is the better option for gamers due to its near-instantaneous response time and four 4k @ 144Hz HDMI 2.1 ports; the Hisense is limited to two 4k @ 144Hz HDMI ports. Another area where the LG has the edge is its viewing angle; it's far wider than the Hisense's, making the LG a far better choice for a wide seating arrangement.

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