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  1. Table of Contents
  2. Top
  3. Main Differences
  4. Brightness
    1. HDR Brightness
    2. HDR Brightness In Game Mode
    3. SDR Brightness
  5. Picture Quality
    1. Contrast
    2. Blooming
    3. Lighting Zone Transitions
    4. Contrast And Dark Details In Game Mode
    5. HDR Brightness
    6. HDR Brightness In Game Mode
    7. PQ EOTF Tracking
    8. SDR Brightness
    9. Color Gamut
    10. Color Volume
    11. Pre Calibration
    12. Post Calibration
    13. Gray Uniformity
    14. Black Uniformity
    15. Viewing Angle
    16. Reflections
    17. HDR Native Gradient
    18. Low-Quality Content Smoothing
    19. Upscaling: Sharpness Processing
    20. Pixels
  6. Black Level
    1. Contrast
    2. Lighting Zone Precision
    3. Lighting Zone Transitions
    4. Contrast And Dark Details In Game Mode
    5. Black Uniformity
  7. Motion
    1. Response Time
    2. Flicker-Free
    3. Black Frame Insertion (BFI)
    4. Motion Interpolation
    5. Stutter
    6. 24p Judder
    7. Variable Refresh Rate
  8. Color
    1. SDR Color Volume
    2. HDR Color Volume
    3. SDR Pre-Calibration Color Accuracy
    4. SDR Post-Calibration Color Accuracy
    5. HDR Pre-Calibration Color Accuracy
    6. HDR Post-Calibration Color Accuracy
  9. Processing
    1. PQ EOTF Tracking
    2. Low-Quality Content Smoothing
    3. Upscaling: Sharpness Processing
    4. HDR Native Gradient
  10. Game Mode Responsiveness
    1. Input Lag
    2. Supported Resolutions
    3. Variable Refresh Rate
    4. CAD In Game Mode @ Max Refresh Rate
    5. CAD In Game Mode @ 120Hz
    6. CAD In Game Mode @ 60Hz
    7. PS5 Compatibility
    8. Xbox Series X|S Compatibility
  11. Motion Handling
    1. Stutter
    2. 24p Judder
    3. Response Time
    4. Flicker
    5. Black Frame Insertion (BFI)
    6. Motion Interpolation
  12. Reflections
    1. Direct Reflections
    2. Ambient Black Level Raise
    3. Total Reflected Light
    4. Ambient Color Saturation
  13. Panel
    1. Viewing Angle
    2. Gray Uniformity
    3. Panel Technology
  14. Inputs
    1. Input Lag
    2. Supported Resolutions
    3. PS5 Compatibility
    4. Xbox Series X|S Compatibility
    5. Input Specifications
    6. Input Photos
    7. Audio Passthrough
    8. Total Inputs
    9. HDR Format Support
  15. Design
    1. Style
    2. Accelerated Longevity Test
    3. Stand
    4. Back
    5. Borders
    6. Thickness
    7. Build Quality
  16. Smart Features
    1. Interface
    2. Ad-Free
    3. Apps and Features
    4. Remote
    5. TV Controls
    6. In The Box
    7. Misc
  17. Sound Quality
    1. Frequency Response
    2. Distortion
  18. Comments

LG C3 OLED vs Sony BRAVIA 8 OLED

Side-by-Side Comparison

Products

LG C3 OLED
Sony BRAVIA 8 OLED

Tested using Methodology v1.11

Updated Mar 17, 2025 03:26 PM

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Tested using Methodology v2.0

Updated Apr 11, 2025 08:20 PM

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LG C3 OLED Picture
Sony BRAVIA 8 OLED Picture
  1. Recommended in 1 article:
  2. Sony

Variants

  • OLED42C3PUA (42")
  • OLED48C3PUA (48")
  • OLED55C3PUA (55")
  • OLED65C3PUA (65")
  • OLED77C3PUA (77")
  • OLED83C3PUA (83")
  • K-55XR80 (55")
  • K-65XR80 (65")
  • K-77XR80 (77")

Our Verdict

LG C3 OLED

Sony BRAVIA 8 OLED

The LG C3 OLED and Sony BRAVIA 8 OLED are closely matched. The LG is a bit brighter in HDR content, but inversely, the Sony is brighter than the LG in their respective Game Modes. Regarding SDR accuracy, the LG model is more accurate than the Sony out-of-the-box, but the Sony does have slightly better image processing overall. If you own multiple HDMI 2.1 devices, the LG has a small edge there, as it has four full HDMI 2.1 ports with up to 4k @ 120Hz support. The Sony is limited to two HDMI 2.1 ports, one of which doubles as the eARC port, so you lose it if you have a connected soundbar.

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