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  1. Table of Contents
  2. Top
  3. Main Differences
  4. Brightness
    1. HDR Brightness
    2. HDR Brightness In Game Mode
    3. SDR Brightness
  5. Picture Quality
    1. Contrast
    2. Blooming
    3. Lighting Zone Transitions
    4. Contrast And Dark Details In Game Mode
    5. HDR Brightness
    6. HDR Brightness In Game Mode
    7. PQ EOTF Tracking
    8. SDR Brightness
    9. Color Gamut
    10. Color Volume
    11. Pre Calibration
    12. Post Calibration
    13. Gray Uniformity
    14. Black Uniformity
    15. Viewing Angle
    16. Reflections
    17. HDR Native Gradient
    18. Low-Quality Content Smoothing
    19. Upscaling: Sharpness Processing
    20. Pixels
  6. Black Level
    1. Contrast
    2. Lighting Zone Precision
    3. Lighting Zone Transitions
    4. Contrast And Dark Details In Game Mode
    5. Black Uniformity
  7. Motion
    1. Response Time
    2. Flicker-Free
    3. Black Frame Insertion (BFI)
    4. Motion Interpolation
    5. Stutter
    6. 24p Judder
    7. Variable Refresh Rate
  8. Color
    1. SDR Color Volume
    2. HDR Color Volume
    3. SDR Pre-Calibration Color Accuracy
    4. SDR Post-Calibration Color Accuracy
    5. HDR Pre-Calibration Color Accuracy
    6. HDR Post-Calibration Color Accuracy
  9. Processing
    1. PQ EOTF Tracking
    2. Low-Quality Content Smoothing
    3. Upscaling: Sharpness Processing
    4. HDR Native Gradient
  10. Game Mode Responsiveness
    1. Input Lag
    2. Supported Resolutions
    3. Variable Refresh Rate
    4. CAD In Game Mode @ Max Refresh Rate
    5. CAD In Game Mode @ 120Hz
    6. CAD In Game Mode @ 60Hz
    7. PS5 Compatibility
    8. Xbox Series X|S Compatibility
  11. Motion Handling
    1. Stutter
    2. 24p Judder
    3. Response Time
    4. Flicker
    5. Black Frame Insertion (BFI)
    6. Motion Interpolation
  12. Reflections
    1. Direct Reflections
    2. Ambient Black Level Raise
    3. Total Reflected Light
    4. Ambient Color Saturation
  13. Panel
    1. Viewing Angle
    2. Gray Uniformity
    3. Panel Technology
  14. Inputs
    1. Input Lag
    2. Supported Resolutions
    3. PS5 Compatibility
    4. Xbox Series X|S Compatibility
    5. Input Specifications
    6. Input Photos
    7. Audio Passthrough
    8. Total Inputs
    9. HDR Format Support
  15. Design
    1. Style
    2. Accelerated Longevity Test
    3. Stand
    4. Back
    5. Borders
    6. Thickness
    7. Build Quality
  16. Smart Features
    1. Interface
    2. Ad-Free
    3. Apps and Features
    4. Remote
    5. TV Controls
    6. In The Box
    7. Misc
  17. Sound Quality
    1. Frequency Response
    2. Distortion
  18. Comments

LG C3 OLED vs LG B4 OLED

Side-by-Side Comparison

Products

LG C3 OLED
LG B4 OLED

Tested using Methodology v1.11

Updated Mar 17, 2025 03:26 PM

SEE PRICE
Amazon.com

Tested using Methodology v2.0

Updated Apr 29, 2025 04:01 PM

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Amazon.com
LG C3 OLED Picture
LG B4 OLED Picture

Variants

  • OLED42C3PUA (42")
  • OLED48C3PUA (48")
  • OLED55C3PUA (55")
  • OLED65C3PUA (65")
  • OLED77C3PUA (77")
  • OLED83C3PUA (83")
  • OLED48B4AUA (48")
  • OLED55B4AUA (55")
  • OLED65B4AUA (65")
  • OLED77B4AUA (77")
  • OLED83B4AUA (83")

Our Verdict

LG C3 OLED

LG B4 OLED

The LG B4 OLED and the LG C3 OLED are very similar overall. The C3 has better low-quality content smoothing, and its viewing angle is a bit better, with less color shift as you move off-center. The C3 also gets brighter overall, so it overcomes a bit more glare while watching SDR content in a bright room, and highlights stand out a bit more in HDR content. However, the C3 is noticeably dimmer while using the Game Optimizer, whereas the B4 maintains its brightness in that mode, which makes it a bit brighter overall while using Game Optimizer.

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