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We've recently released Test Bench 2.0 for Monitors! Read our new VRR Flicker R&D Article and Pursuit Photo R&D Article to learn more.

LG 32GN600-B Monitor Review

Tested using Methodology v1.2
Review updated Dec 16, 2022 at 12:45 pm
Latest change: Writing modified Mar 28, 2023 at 01:48 pm
LG 32GN600-B Picture
7.2
Mixed Usage
6.5
Office
7.9
Gaming
7.4
Media Consumption
7.2
Media Creation
6.6
HDR

The LG 32GN600-B is a 32-inch, 1440p monitor with a VA panel. It's nearly identical to the LG 32GN650-B/32GN63T-B but with a much simpler stand and worse ergonomics. It has a 165Hz refresh rate with native FreeSync variable refresh rate (VRR) support and works with NVIDIA's G-SYNC Compatible feature. It's an entry-level model that's fairly limited in extra features. However, it still has add-ons that most gamers would expect, like crosshair and black stabilizer features to give you a competitive advantage while gaming.

Our Verdict

7.2 Mixed Usage

The LG 32GN600 is a decent monitor for most uses. It has low input lag and a fast response time, making it a great choice for gamers. The large, relatively high-resolution screen is decent for office use or media creators but has terrible ergonomics and poor viewing angles. It has great contrast and decent black uniformity, so it's a decent choice for HDR gaming or watching videos in a dark room.

Pros
  • Fast refresh rate.
  • Great screen real estate.
Cons
  • Image degrades at an angle.
  • Terrible ergonomics.
  • Just okay text clarity.
6.5 Office

The LG UltraGear 32GN600-B is a satisfactory office monitor. The large, relatively high-resolution screen is great for multitasking, but the pixel density is low, and text clarity is just okay. It has decent reflection handling and decent peak brightness in SDR, so glare won't be an issue for most people unless you're in a bright room. Unfortunately, it has narrow viewing angles, and the stand has terrible ergonomics.

Pros
  • Decent SDR peak brightness and reflection handling.
  • Fantastic accuracy before calibration.
  • Great screen real estate.
Cons
  • Image degrades at an angle.
  • Terrible ergonomics.
  • Just okay text clarity.
7.9 Gaming

The LG 32GN600 is a great gaming monitor. It has an okay response time at the max refresh rate, but like most VA monitors, there's noticeable black smearing. It also has fantastic low input lag, supports FreeSync VRR technology, and is G-SYNC compatible. The large, relatively high-resolution screen delivers an immersive gaming experience, but it has narrow viewing angles, so it isn't recommended for co-op gaming.

Pros
  • Fast refresh rate.
  • Low input lag.
  • Great screen real estate.
Cons
  • Black smearing in dark scenes.
  • Terrible ergonomics.
7.4 Media Consumption

The LG 32GN600 is a decent monitor for watching videos. The large, relatively high-resolution screen delivers a more immersive feel when watching videos, but the narrow viewing angles make it a poor choice for watching with other people. It has decent reflection handling and decent peak brightness in SDR, so glare won't be an issue in a moderately-lit room, and it looks good in a dark room thanks to its great contrast and decent black uniformity.

Pros
  • Decent SDR peak brightness and reflection handling.
  • Fantastic accuracy before calibration.
Cons
  • Image degrades at an angle.
  • Terrible ergonomics.
7.2 Media Creation

The LG UltraGear 32GN600 is a decent monitor for media creators. The large, relatively high-resolution screen makes it easier to see more of your workflow at once, but the lower pixel density results in just okay text clarity. It has an excellent SDR color gamut but has limited coverage of the Adobe RGB color space. Unfortunately, the stand has terrible ergonomics, and the image degrades at an angle, so it isn't a good choice if you have to share your screen with someone else.

Pros
  • Excellent SDR color gamut.
  • Decent SDR peak brightness and reflection handling.
  • Fantastic accuracy before calibration.
  • Great screen real estate.
Cons
  • Image degrades at an angle.
  • Terrible ergonomics.
  • Just okay text clarity.
6.6 HDR

The LG 32GN600-B is alright for HDR. It displays deep blacks in dark rooms thanks to its high native contrast ratio, but it doesn't have a local dimming feature to further improve it. Unfortunately, it can't display the wide range of colors needed for HDR, and it has low peak brightness, so colors and highlights look dull and muted.

Pros
  • High contrast ratio.
Cons
  • Can't display wide color gamut.
  • No local dimming.
  • Low HDR peak brightness.
  • 7.2 Mixed Usage
  • 6.5 Office
  • 7.9 Gaming
  • 7.4 Media Consumption
  • 7.2 Media Creation
  • 6.6 HDR
  1. Updated Mar 28, 2023: Clarified text throughout as part of Test Bench 1.2, including adding text to the Console Compatibility boxes.
  2. Updated Jan 11, 2023: Added text for the macOS compatibility box added as part of test bench 1.2.
  3. Updated Jan 10, 2023: Updated to Test Bench 1.2, resulting in changes to the results and scores with the Response Time and Input Lag. Added tests for Console Compatibility and macOS compatibility and made minor changes to other tests, which you can see in our Changelog.
  4. Updated Dec 16, 2022: Updated the text for clarity and accuracy throughout.
  5. Updated Sep 02, 2022: Compared the ergonomics on this monitor to the LG 32GN63T-B, which is a slightly higher-end model.
  6. Updated Sep 30, 2021: Review published.
  7. Updated Sep 27, 2021: Early access published.
  8. Updated Sep 21, 2021: Our testers have started testing this product.
  9. Updated Sep 13, 2021: The product has arrived in our lab, and our testers will start evaluating it soon.
  10. Updated Sep 10, 2021: We've purchased the product and are waiting for it to arrive in our lab.
  11. Updated Sep 03, 2021: The product has won our suggestion poll, so we'll buy and test it soon.

Differences Between Sizes And Variants

We tested the 32-inch LG 32GN600-B, part of LG's UltraGear gaming monitor lineup. There are other similar monitors in LG's UltraGear lineup with various configurations, and you can see the differences between them below, but the results aren't valid for those models.

Model Size Panel Type Resolution Max Refresh Rate
27GN650-B 27"  IPS 1080p 144Hz
27GN750-B 27" IPS 1080p 240Hz
32GN600-B 32" VA 1440p 165Hz
32GN650-B 32" VA 1440p 165Hz
27GP850-B 27" IPS 1440p 180Hz
32GP850-B 32" IPS 1440p 180Hz

Our unit was manufactured in June 2021; you can see the label here.

Compared To Other Monitors

The LG UltraGear 32GN600 is a basic gaming monitor that doesn't stand out against the competition. It's great for gaming, with low input lag and an okay response time, but there are far better options for just a bit more, like the LG 32GP850-B/32GP83B-B or even the Gigabyte M27Q (rev. 1.0) if you're on a tight budget. Those monitors have wider viewing angles, making them better for co-op gaming, and have better motion handling.

For more options, check out our recommendations for the best budget gaming monitors, the best 32-inch monitors, and the best 1440p monitors.

Samsung Odyssey G5/G55C S27CG55

The LG 32GN600-B and the Samsung Odyssey G5/G55C S27CG55 are entry-level 1440p gaming monitors with many similarities. Choosing one over the other really comes down to size as the LG has a bigger screen, but because of the smaller screen of the Samsung, it has higher pixel density for sharper text clarity.

LG 32GN650-B/32GN63T-B

The LG 32GN650-B/32GN63T-B and the LG 32GN600-B are nearly identical. The only significant difference between them is the stand. The 32GN650-B has a more advanced stand with much better ergonomics, so adjusting it to an ideal viewing position is easier.

LG 32GP850-B/32GP83B-B

The LG 32GP850-B/32GP83B-B and the LG 32GN600-B are both 32-inch, 1440p gaming monitors, but because they have different panel types, they each have their own strengths and weaknesses. The 32GP850 has wider viewing angles, so it's better for sharing your screen with someone next to you, and a much faster response time for gaming. The 32GN600-B, on the other hand, has much better contrast and better black uniformity, so it's a better choice for a dark room.

LG 27GN800-B

The LG 27GN800-B and the LG 32GN600-B are both great gaming monitors, but the best one depends on your needs. The 32GN600-B has a VA panel, and it's best suited for a dark room, with deep blacks and decent black uniformity. The 27GN800-B has an IPS panel, which is best suited for a brighter environment, and it has better viewing angles and better reflection handling. The 27GN800-B is a better choice for gaming, as it has a much faster response time, so there's less blur behind fast-moving objects.

AOC CQ32G1

The LG 32GN600-B is better than the AOC CQ32G1. The LG has better black uniformity, much better gradient handling, and a faster response time. Unlike the AOC, the LG supports HDR, but this doesn't add much, as it can't display a wide color gamut and can't get very bright in HDR. On the other hand, the AOC has better viewing angles.

LG 27GL650F-B

The LG 27GL650F-B and the LG 32GN600-B use different panel technologies, each with strengths and weaknesses. The 32GN600-B has a VA panel, with much better contrast and better black uniformity, so it's a better choice for a dark room. The 27GL650F-B has an IPS panel, with better viewing angles, and it also has much better ergonomics and a smaller, lower-resolution screen.

+ Show more

Test Results

perceptual testing image
Design
Design
Style
Curved
No
Curve Radius
Not Curved

The LG UltraGear 32GN600 has a flat, 32-inch panel. It has a clean and simple design, and the stand is very simple, with almost no ergonomic adjustments.

7.0
Design
Build Quality

The build quality is decent. It's entirely plastic, and there's very little flex to the panels, but it feels pretty basic. Although there's nothing that stands out as problematic, there's nothing special about it, either.

1.7
Design
Ergonomics
Height Adjustment
0.0" (0.0 cm)
Tilt Range
-15° to 5°
Rotate Portrait/Landscape
No
Swivel Range
No swivel
Wall Mount
VESA 100x100

Unfortunately, it has terrible ergonomics, as you can only tilt it a bit. If you care about ergonomics, then check out the LG 32GN650-B/32GN63T-B. It doesn't offer any cable management either, which is disappointing.

Design
Stand
Base Width
18.7" (47.4 cm)
Base Depth
8.9" (22.5 cm)
Thickness (With Display)
5.9" (14.9 cm)
Weight (With Display)
13.2 lbs (6.0 kg)

The stand is different from the one included with the LG 32GN650-B/32GN63T-B. It has a similar overall design, but the V-shaped base lays flat on the desk and takes up quite a bit of space. The stand is simple, but it supports the monitor well.

Design
Display
Size
32"
Housing Width
28.1" (71.5 cm)
Housing Height
16.9" (42.8 cm)
Thickness (Without Stand)
1.9" (4.8 cm)
Weight (Without Stand)
11.5 lbs (5.2 kg)
Borders Size (Bezels)
0.3" (0.8 cm)
Design
Controls

Like most LG monitors, the LG 32GN600 has a single joystick that you use to navigate the on-screen display. It works well and is very easy to use.

Design
In The Box
Power Supply
External Brick

  • Power supply
  • DisplayPort cable
  • Mouse bungee hook
  • User guides and CD

Picture Quality
8.0
Picture Quality
Contrast
Native Contrast
3,248 : 1
Contrast With Local Dimming
N/A

The LG 32GN600 has great contrast, so blacks look black in a dark room, but it doesn't have a local dimming feature to further improve it.

0
Picture Quality
Local Dimming
Local Dimming
No
Backlight
Edge

This monitor doesn't have a local dimming feature. We still film these videos on the monitor so you can compare the backlight performance with a monitor that has local dimming.

7.4
Picture Quality
SDR Brightness
Real Scene
282 cd/m²
Peak 2% Window
297 cd/m²
Peak 10% Window
298 cd/m²
Peak 25% Window
298 cd/m²
Peak 50% Window
298 cd/m²
Peak 100% Window
298 cd/m²
Sustained 2% Window
297 cd/m²
Sustained 10% Window
298 cd/m²
Sustained 25% Window
298 cd/m²
Sustained 50% Window
298 cd/m²
Sustained 100% Window
298 cd/m²
Automatic Brightness Limiting (ABL)
0.000
Minimum Brightness
43 cd/m²

The LG UltraGear 32GN600 has just decent peak brightness in SDR. It's bright enough for most viewing conditions but not very bright ones, and there's no variation in brightness with different scenes, which is great. These results are from after calibration in the 'Gamer 1' Picture Mode with Brightness set to its max.

6.4
Picture Quality
HDR Brightness
VESA DisplayHDR Certification
No Certification
Real Scene
340 cd/m²
Peak 2% Window
360 cd/m²
Peak 10% Window
360 cd/m²
Peak 25% Window
360 cd/m²
Peak 50% Window
361 cd/m²
Peak 100% Window
360 cd/m²
Sustained 2% Window
359 cd/m²
Sustained 10% Window
360 cd/m²
Sustained 25% Window
360 cd/m²
Sustained 50% Window
360 cd/m²
Sustained 100% Window
360 cd/m²
Automatic Brightness Limiting (ABL)
0.000

Unfortunately, this monitor has mediocre peak brightness in HDR. It isn't bright enough to deliver an impactful cinematic experience in HDR, as small highlights don't stand out.

These results are in the 'Gamer 2' Picture Mode with HDR enabled and Brightness set to max.

5.7
Picture Quality
Horizontal Viewing Angle
Color Washout From Left
28°
Color Washout From Right
30°
Color Shift From Left
50°
Color Shift From Right
53°
Brightness Loss From Left
29°
Brightness Loss From Right
30°
Black Level Raise From Left
16°
Black Level Raise From Right
16°
Gamma Shift From Left
18°
Gamma Shift From Right
16°

This monitor has a disappointing horizontal viewing angle. As you move off-center, the image appears washed out. It can be an issue even if you're sitting too close directly in front of it, as the sides of the screen can appear non-uniform.

5.3
Picture Quality
Vertical Viewing Angle
Color Washout From Below
26°
Color Washout From Above
26°
Color Shift From Below
41°
Color Shift From Above
42°
Brightness Loss From Below
29°
Brightness Loss From Above
28°
Black Level Raise From Below
13°
Black Level Raise From Above
11°
Gamma Shift From Below
16°
Gamma Shift From Above
14°

Once again, it has a poor vertical viewing angle. This monitor isn't a good choice if you often share your screen with someone standing beside you.

7.7
Picture Quality
Gray Uniformity
50% Std. Dev.
3.241%
50% DSE
0.157%

The gray uniformity is excellent. The sides of the screen are noticeably darker than the center, but there's minimal dirty screen effect in the center, which is good for watching sports.

7.3
Picture Quality
Black Uniformity
Native Std. Dev.
1.108%
Std. Dev. w/ L.D.
N/A

The LG 32GN600-B has decent black uniformity. There's some backlight bleed along the top edge and a bit of cloudiness, but very little blooming.

8.3
Picture Quality
Color Accuracy (Pre-Calibration)
Picture Mode
Gamer 1
sRGB Gamut Area xy
107.0%
White Balance dE (Avg.)
2.00
Color Temperature (Avg.)
6,798 K
Gamma (Avg.)
2.27
Color dE (Avg.)
1.88
Contrast Setting
70
RGB Settings
50-50-50
Gamma Setting
Mode 2
Brightness Setting
40
Measured Brightness
177 cd/m²
Brightness Locked
No

The LG UltraGear 32GN600 has great accuracy before calibration. While it doesn't have a dedicated sRGB mode, colors aren't too oversaturated or inaccurate. The white balance is also very good, and the color temperature is close to the 6500K target. However, gamma doesn't follow the target sRGB curve perfectly, as darker scenes are a bit too dark.

9.7
Picture Quality
Color Accuracy (Post-Calibration)
Picture Mode
Gamer 1
sRGB Gamut Area xy
99.1%
White Balance dE (Avg.)
0.61
Color Temperature (Avg.)
6,526 K
Gamma (Avg.)
2.19
Color dE (Avg.)
0.53
Contrast Setting
66
RGB Settings
50-50-50
Gamma Setting
Mode 2
Brightness Setting
17
Measured Brightness
100 cd/m²
ICC Profile
Download

After calibration to the 6500K white point, the accuracy is fantastic, and there are no noticeable issues. Gamma is extremely close to the sRGB target curve, and the color temperature is very close to the 6500K target. Colors and the white balance are improved too.

9.2
Picture Quality
SDR Color Gamut
sRGB Coverage xy
99.1%
sRGB Picture Mode
Gamer 1
Adobe RGB Coverage xy
78.4%
Adobe RGB Picture Mode
Gamer 1

It has an excellent SDR color gamut. It can display the entire sRGB color space used by most desktop and web content, as well as most games. Coverage of the wider Adobe RGB color space is decent but might be too low for professional users.

9.5
Picture Quality
SDR Color Volume
sRGB In ICtCp
98.2%
sRGB Picture Mode
Gamer 1
Adobe RGB In ICtCp
83.5%
Adobe RGB Picture Mode
Gamer 1

This monitor has a superb color volume in SDR. Despite the relatively high contrast ratio, it still can't display dark saturated colors very well but otherwise fills out most of its color volume.

6.4
Picture Quality
HDR Color Gamut
Wide Color Gamut
No
DCI-P3 Coverage xy
78.6%
DCI-P3 Picture Mode
Gamer 2
Rec. 2020 Coverage xy
56.4%
Rec. 2020 Picture Mode
Gamer 2

This monitor has an okay color gamut in HDR and can't display a wide color gamut. It has good coverage of the most common DCI-P3 color space, which is good for most current HDR content, but coverage of the wider Rec. 2020 color space is sub-par.

6.9
Picture Quality
HDR Color Volume
DCI-P3 In ICtCp
70.7%
DCI-P3 Picture Mode
Gamer 2
Rec. 2020 In ICtCp
50.8%
Rec. 2020 Picture Mode
Gamer 2

This monitor has mediocre color volume in HDR. It's mainly limited by the incomplete color gamuts in both DCI-P3 and Rec. 2020.

7.4
Picture Quality
Reflections
Screen Finish
Matte
Total Reflections
5.3%
Indirect Reflections
2.8%
Calculated Direct Reflections
2.5%

This monitor has decent reflection handling. The matte finish absorbs direct reflections, reducing their intensity by spreading them out, but it struggles to keep up with strong light sources. It's fine if you want to use this monitor in a moderately-lit room, but it isn't ideal for very bright environments.

6.5
Picture Quality
Text Clarity
Pixel Type
VA
Subpixel Layout
RGB

Unfortunately, due to the relatively low pixel density, the text clarity is just okay. There are some noticeable issues on curved edges and diagonal lines even after running the ClearType wizard on Windows (top photo).

9.6
Picture Quality
Gradient
Color Depth
10 Bit

This monitor has fantastic gradient handling. There's very little banding in any shade, which is great.

Motion
8.5
Motion
Refresh Rate
Native Refresh Rate
165 Hz
Max Refresh Rate
165 Hz
Max Refresh Rate Over DP
165 Hz
Max Refresh Rate Over HDMI
144 Hz
Max Refresh Rate Over DP @ 10-bit
165 Hz
Max Refresh Rate Over HDMI @ 10-Bit
60 Hz
Motion
Variable Refresh Rate (VRR)
FreeSync
Yes
G-SYNC
Compatible (Tested)
VRR Maximum
165 Hz
VRR Minimum
< 20 Hz
VRR Supported Connectors
DisplayPort, HDMI
Variable Refresh Rate
Yes

This monitor supports AMD's FreeSync VRR technology, and although it isn't officially certified, G-SYNC also works on it, but only over DisplayPort. FreeSync also works over HDMI, but up to 144Hz.

6.4
Motion
Response Time @ Max Refresh Rate
Recommended Overdrive Setting
Fast
Rise / Fall Time
6.3 ms
Total Response Time
15.6 ms
Overshoot Error
2.7%
Worst 3 Rise / Fall Time
16.8 ms
Worst 3 Total Response Time
29.9 ms
Worst 3 Overshoot Error
24.3%

Overdrive SettingResponse Time ChartResponse Time TablesMotion Blur Photo
OffChartTablePhoto
NormalChartTablePhoto
FastChartTablePhoto
FasterChartTablePhoto

This monitor has an okay response time at its max refresh rate of 165Hz. Like many monitors with a VA panel, it has a slow response time in dark transitions, leading to black smearing. Luckily, there isn't any overshoot leading to inverse ghosting when using the 'Fast' overdrive setting. 'Faster' has a quicker response time, but there's more overshoot.

6.6
Motion
Response Time @ 120Hz
Recommended Overdrive Setting
Fast
Rise / Fall Time
5.6 ms
Total Response Time
14.1 ms
Overshoot Error
5.8%
Worst 3 Rise / Fall Time
13.9 ms
Worst 3 Total Response Time
28.6 ms
Worst 3 Overshoot Error
32.2%

Overdrive SettingResponse Time ChartResponse Time TablesMotion Blur Photo
OffChartTablePhoto
NormalChartTablePhoto
FastChartTablePhoto
FasterChartTablePhoto

The response time at 120Hz is okay, and it's a bit better than at its max refresh rate. This is because there's less black smearing, but the overall motion handling looks similar. Once again, the 'Fast' overdrive setting performs best, as 'Faster' has a slower total response time and more overshoot.

6.4
Motion
Response Time @ 60Hz
Recommended Overdrive Setting
Normal
Rise / Fall Time
7.8 ms
Total Response Time
14.9 ms
Overshoot Error
1.1%
Worst 3 Rise / Fall Time
14.3 ms
Worst 3 Total Response Time
29.1 ms
Worst 3 Overshoot Error
10.2%

Overdrive SettingResponse Time ChartResponse Time TablesMotion Blur Photo
OffChartTablePhoto
NormalChartTablePhoto
FastChartTablePhoto
FasterChartTablePhoto

The UltraGear LG 32GN600 has an alright response time at 60Hz. Motion looks similar to higher refresh rate signals, but the recommended overdrive setting is 'Normal' because 'Fast' and 'Faster' have more overshoot. This means you may have to change the setting if the frame rate of your game drops.

Motion
Backlight Strobing (BFI)
Backlight Strobing (BFI)
Yes
Maximum Frequency
165 Hz
Minimum Frequency
120 Hz
Longest Pulse Width Brightness
164 cd/m²
Shortest Pulse Width Brightness
164 cd/m²
Pulse Width Control
No
Pulse Phase Control
No
Pulse Amplitude Control
Yes
VRR At The Same Time
No

The LG UltraGear 32GN600 has an optional backlight strobing feature, commonly called black frame insertion (BFI), to improve the appearance of motion. Unfortunately, it only works at 165Hz or at 120Hz, and the timing is off, creating image duplication. The image above is at 165Hz, and you can see what it looks like at 120Hz here.

10
Motion
Image Flicker
Flicker-Free
Yes
PWM Dimming Frequency
0 Hz

This monitor has a completely flicker-free backlight at all backlight levels, which is great and helps reduce eye strain.

Inputs
8.7
Inputs
Input Lag
Native Resolution @ Max Hz
4.9 ms
Native Resolution @ 120Hz
6.0 ms
Native Resolution @ 60Hz
10.2 ms
Backlight Strobing (BFI)
6.8 ms

This monitor has fantastic low input lag, resulting in a very responsive gaming experience.

7.9
Inputs
Resolution And Size
Native Resolution
2560 x 1440
Aspect Ratio
16:9
Megapixels
3.7 MP
Pixel Density
93 PPI
Measured Screen Diagonal
31.6"
Screen Area
428 in²
7.0
Inputs
PS5 Compatibility
4k @ 120Hz
No
4k @ 60Hz
Yes
1440p @ 120Hz
Yes
1440p @ 60Hz
Yes
1080p @ 120Hz
Yes
1080p @ 60Hz
Yes
HDR
Yes
VRR
No

The LG 32GN600-B can't take full advantage of the PS5 because it doesn't support HDMI 2.1 bandwidth, so you can't play 4k @ 120Hz games on it. Other than that, it works without issue with the console. It even downscales a 4k @ 60Hz signal, which results in a sharper image than a native 1440p signal.

9.2
Inputs
Xbox Series X|S Compatibility
4k @ 120Hz
No
4k @ 60Hz
Yes
1440p @ 120Hz
Yes
1440p @ 60Hz
Yes
1080p @ 120Hz
Yes
1080p @ 60Hz
Yes
HDR
Yes
VRR
Yes

Besides not supporting 4k @ 120Hz, this monitor works without any problems from the Xbox Series X|S.

Inputs
Inputs Photos
Inputs
Video And Audio Ports
DisplayPort
1 (DP 1.4)
Mini DisplayPort
No
HDMI
2 (HDMI 2.0)
HDMI 2.1 Rated Speed
No HDMI 2.1
DVI
No
VGA
No
Daisy Chaining
No
3.5mm Audio Out
1
HDR10
Yes
3.5mm Audio In
No
3.5mm Microphone In
No
Inputs
USB
USB-A Ports
0
USB-A Rated Speed
No USB-A Ports
USB-B Upstream Port
No
USB-C Ports
0
USB-C Upstream
No USB-C Ports
USB-C Rated Speed
No USB-C Ports
USB-C Power Delivery
No USB-C Ports
USB-C DisplayPort Alt Mode
No USB-C Ports
Thunderbolt
No
Inputs
macOS Compatibility

For the most part, this monitor works well with recent M1 Macbooks. Windows return to their original position when waking from sleep, but like most monitors, they don't return to their original positions if you just close the lid. Unfortunately, HDR isn't displayed properly and appears extremely washed out, with a maximum brightness of around 100 cd/m². The variable refresh rate feature works well in games, but like most displays, it flickers a bit on the desktop or if the frame rate in your game drops close to the minimum refresh rate.

Features
Features
Additional Features
Speakers
No
RGB Illumination
No
Multiple Input Display
No
KVM Switch
No

This monitor has a few extra features, but it isn't as well-equipped as the higher-end LG UltraGear monitors.

  • Crosshair: Adds a virtual crosshair as an overlay to any game. Unlike software crosshairs, this virtual overlay can't be detected by the game.
  • Black Stabilizer: Adjusts gamma to make it easier to spot objects/players in dark scenes without adjusting bright scenes.

Features
On-Screen Display (OSD)